EuropaUniversalisIV-DevelopmentDiary14thofJune2022(开发日志:挪威)
(2022-06-23 00:13:39)
标签:
eu4gameparadox游戏 |
分类: EU4 |
Welcome to our next Development Diary for Europa Universalis
IV! Today we dive into the last starting Kingdom in Scandinavia,
which has not been covered yet: Norway.
As for Denmark and Sweden, the History of Norway in the Modern
Age directly depended on the fate of the Kalmar Union. After the
accession of the House of Oldenburg to the Danish throne in 1448,
the Danish kings increasingly centralized government, even if a
Norwegian Council of State formally governed the country. In fact,
Norwegian landed nobles and merchants prospered under this system,
as they were effectively the middlemen between the Crown and the
commoners. Although some rebellions arose, such as that of Knut
Alvsson, the conflicts with the Danish crown were of much less
intensity compared to Sweden. This changed with the Reformation, as
Frederick I and Christian III's adherence to Protestantism sparked
a revolt led by the Norwegian Church. However, it was defeated in
the decade of the 1530s, so Denmark and Norway remained
Tvillingerigerne (Twin Realms) until 1814.
Although Norway’s history is intertwined with that of Denmark
throughout the EU4 time period, we have decided to reflect in the
new mission tree for Norway the potential ambitions and challenges
it would have faced had it broken free with the end of the Kalmar
Union.
norwegian_mission_tree.png
Keep in mind: Norway’s mission tree was created before the
mission trees of the Teutonic and Livonian Order. As such, the
mission tree for Norway is a lot less “what if” even though they
were historically no winner either. With that being said, let’s get
a look at the details of the tree.
The missions of Norway are split into three themes: gain
independence from Denmark and place your own Monarch on the Danish
throne, Colonization and internal missions.
Starting with the independence missions, the mission
“Norwegian Allies” can be completed by having two rivals or enemies
of Denmark have 100 opinion of Norway. As a reward you can request
their support through the following event:
norwegian_independence_event.png
norwegian_independence_event_second_option.pngnorwegian_independence_event_third_option.pngnorwegian_independence_event_fourth_option.pngnorwegian_independence_event_fifth_option.png
Note: Although you are asking Denmark’s rivals/enemies for
support in the first three options, you still get a flat reward so
the war against Denmark/Sweden will be easier to handle even if the
rivals refuse to support you.
Choosing one of the the first three option will of course
trigger an event for Denmark’s rivals:
norwegian_independence_event_receiver.png
norwegian_independence_event_help.png
“Liberty for Norway!” will restore the stability loss and get
you 30 Legitimacy while “Win Our Independence!” grants you a
Restoration of Union cb against Denmark, allowing you to reverse
the historical roles of Denmark and Sweden.
With the mission “Norway-Denmark” you no longer require an
admin tech of 20 to form Scandinavia and you get the following
event when you have Denmark as your personal union:
kalmar_union_successor_event.png
Note: It also makes you and Denmark historical friends too if
you lose this status during the Restoration of Personal Union
war.