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分类: 优秀游戏设计文章翻译 |
Pro Game Dev Tips: Play Testing
- Bruno Urbain
Play testing video games is
similar to focus testing other products. The basic goal of play
testing is to improve the game by watching new users play it and
recording data about what works and doesn't. Play testing is not
the same as bug testing or functional testing, as its known in
software development. If anything, it's closer to usability
testing. [For a thorough explanation of play testing, see
"Beyond Psychological
Theory: Getting Data that Improve Games" (Word document download) or visit
the Games User Research web site.]

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