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别找了:Eyeshot.Ultimate.2020.06.02破解版

(2020-08-13 08:56:43)
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eyeshot.ultimate破解

eyeshot破解版

分类: Eyeshot破解版
[Q578867473]别找了:Eyeshot.Ultimate.2020.06.02破解版[Q578867473]

Eyeshot 2020.2 Released
别找了:Eyeshot.Ultimate.2020.06.02破解版
Fixed wrong center of rotation after ZoomFit
Improved ObjectManipulator uniform scaling
Improved speed of Model.SetCurrent() method
Added angular and ordinate dimensioning to PaperSpace sample
Changed the return value of the GetCirclesTangentToTwoCircles() method
Fixed a crash in the UtilityEx.GetEntitiesStats() method
Fixed crash after control resize
Fixed HiddenLines algorithm for entities crossing near frustum plane
Improved HiddenLinesView class processing speed
别找了:Eyeshot.Ultimate.2020.06.02破解版
Fixed crash for HiddenLinesView when running asynchronously
Added import of the hatch pattern name in ReadAutodesk
Removed extrusion by thickness of zero length lines in ReadAutodesk class
Fixed import of control points in 2dPolyline and 3dPolyline in ReadAutodesk class
Fixed bulge factor of SHX fonts in ReadAutodesk
Added ReadAutodesk.ForegroundColor property to handle ACI colors
Added export of the display mode to Viewport in WriteAutodesk class
Fixed export of BlockReference with negative scale factor in WriteAutodesk class
Fixed export of block names with forbidden characters in WriteAutodesk class
Fixed Elevation property of polylines with two vertices in WriteAutodesk class
Added WriteAutodeskParams class constructor with just Model as input parameter
Improved tessellation for generic NURBS surfaces
Added Brep.AddFlange() method for sheet metal modeling (article)
Added Brep.ExtrudeFace() and Brep.RevolveFace() methods for planar faces
Fixed memory leak in TempEntities release
Fixed missing edges in TempEntities
Fixed reading of some degenerated entities in ReadIFC class
Added support for IfcIndexedPolyCurve in ReadIFC class
Improved booleans performed during ReadIFC class
Fixed Mesh dynamic selection
Texts parallel to the screen are now written as real text in vector printing
Fixed bug on Legend.TitleFontSize assignment in WPF
Fixed Model.Print() method with extents parameter set to true in landscape mode
Fixed bug in Curve.Intersection() method
Added IReadOnlyList interface to EyeshotCollection class
Fixed EllipticalArc.GetNurbsForm() for arcs whose angle is almost 360 degrees
Added CollisionDetection.PrepareDataForCollision() method to precompute the needed data during collision check (detailed discussion here)
Fixed Collision Detection issue with Accurate mode for Professional edition
Improved speed of KeyedCollection.Contains() method with benefits in performance when reading files with a large number of layers and blocks
Added CollisionDetection.Log property avoiding to raise exceptions for unsupported entities
Added full support for instance visibility to ZoomFit() and UpdateBoundingBox() operations
Improved shadows drawing during ZPR and magnifying glass with huge models
Improved speed of first ZoomFit when in ConvexHull mode with the help of a separate thread
Fixed issue when using a custom font for the BoundingBox label
Added ObjectManipulator.ScalingStep and TranslationStep properties to ObjectManipulator ball action
Support tool allows customers to open tickets before the activation of Eyeshot

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