《史蒂夫•乔布斯传记》作者对乔布斯和乔布斯传记的评论
(2012-03-29 20:12:23)
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The Real Leadership Lessons of Steve
Jobs
by Walter Isaacson
from
In the months since my biography of Jobs came out, countless
commentators have tried to draw management lessons from it. Some of
those readers have been insightful, but I think that many of them
(especially those with no experience in entrepreneurship) fixate
too much on the rough edges of his personality. The essence of
Jobs, I think, is that his personality was integral to his way of
doing business. He acted as if the normal rules didn’t apply to
him, and the passion, intensity, and extreme emotionalism he
brought to everyday life were things he also poured into the
products he made. His petulance and impatience were part and parcel
of his perfectionism.
One of the last times I saw him, after I had finished writing most
of the book, I asked him again about his tendency to be rough on
people. “Look at the results,” he replied. “These are all smart
people I work with, and any of them could get a top job at another
place if they were truly feeling brutalized. But they don’t.” Then
he paused for a few moments and said, almost wistfully, “And we got
some amazing things done.” Indeed, he and Apple had had a string of
hits over the past dozen years that was greater than that of any
other innovative company in modern times: iMac, iPod, iPod nano,
iTunes Store, Apple Stores, MacBook, iPhone, iPad, App Store, OS X
Lion—not to mention every Pixar film. And as he battled his final
illness, Jobs was surrounded by an intensely loyal cadre of
colleagues who had been inspired by him for years and a very loving
wife, sister, and four children.
So I think the real lessons from Steve Jobs have to be drawn from
looking at what he actually accomplished. I once asked him what he
thought was his most important creation, thinking he would answer
the iPad or the Macintosh. Instead he said it was Apple the
company. Making an enduring company, he said, was both far harder
and more important than making a great product. How did he do it?
Business schools will be studying that question a century from now.
Here are what I consider the keys to his success.
Focus
When Jobs returned to Apple in 1997, it was
producing a random array of computers and peripherals, including a
dozen different versions of the Macintosh. After a few weeks of
product review sessions, he’d finally had enough. “Stop!” he
shouted. “This is crazy.” He grabbed a Magic Marker, padded in his
bare feet to a whiteboard, and drew a two-by-two grid. “Here’s what
we need,” he declared. Atop the two columns, he wrote “Consumer”
and “Pro.” He labeled the two rows “Desktop” and “Portable.” Their
job, he told his team members, was to focus on four great products,
one for each quadrant. All other products should be canceled. There
was a stunned silence. But by getting Apple to focus on making just
four computers, he saved the company. “Deciding what not to do is
as important as deciding what to do,” he told me. “That’s true for
companies, and it’s true for products.”
After he righted the company, Jobs began taking his “top 100”
people on a retreat each year. On the last day, he would stand in
front of a whiteboard (he loved whiteboards, because they gave him
complete control of a situation and they engendered focus) and ask,
“What are the 10 things we should be doing next?” People would
fight to get their suggestions on the list. Jobs would write them
down—and then cross off the ones he decreed dumb. After much
jockeying, the group would come up with a list of 10. Then Jobs
would slash the bottom seven and announce, “We can only do
three.”
Focus was ingrained in Jobs’s personality and had been honed by his
Zen training. He relentlessly filtered out what he considered
distractions. Colleagues and family members would at times be
exasperated as they tried to get him to deal with issues—a legal
problem, a medical diagnosis—they considered important. But he
would give a cold stare and refuse to shift his laserlike focus
until he was ready.
Near the end of his life, Jobs was visited at home by Larry Page,
who was about to resume control of Google, the company he had
cofounded. Even though their companies were feuding, Jobs was
willing to give some advice. “The main thing I stressed was focus,”
he recalled. Figure out what Google wants to be when it grows up,
he told Page. “It’s now all over the map. What are the five
products you want to focus on? Get rid of the rest, because they’re
dragging you down. They’re turning you into Microsoft. They’re
causing you to turn out products that are adequate but not great.”
Page followed the advice. In January 2012 he told employees to
focus on just a few priorities, such as Android and Google+, and to
make them “beautiful,” the way Jobs would have done.
Simplify
Jobs’s Zenlike ability to focus was accompanied by
the related instinct to simplify things by zeroing in on their
essence and eliminating unnecessary components. “Simplicity is the
ultimate sophistication,” declared Apple’s first marketing
brochure. To see what that means, compare any Apple software with,
say, Microsoft Word, which keeps getting uglier and more cluttered
with nonintuitive navigational ribbons and intrusive features. It
is a reminder of the glory of Apple’s quest for simplicity.
Jobs learned to admire simplicity when he was working the night
shift at Atari as a college dropout. Atari’s games came with no
manual and needed to be uncomplicated enough that a stoned freshman
could figure them out. The only instructions for its Star Trek game
were: “1. Insert quarter. 2. Avoid Klingons.” His love of
simplicity in design was refined at design conferences he attended
at the Aspen Institute in the late 1970s on a campus built in the
Bauhaus style, which emphasized clean lines and functional design
devoid of frills or distractions.
When Jobs visited Xerox’s Palo Alto Research Center and saw the
plans for a computer that had a graphical user interface and a
mouse, he set about making the design both more intuitive (his team
enabled the user to drag and drop documents and folders on a
virtual desktop) and simpler. For example, the Xerox mouse had
three buttons and cost $300; Jobs went to a local industrial design
firm and told one of its founders, Dean Hovey, that he wanted a
simple, single-button model that cost $15. Hovey complied.
Jobs aimed for the simplicity that comes from conquering, rather
than merely ignoring, complexity. Achieving this depth of
simplicity, he realized, would produce a machine that felt as if it
deferred to users in a friendly way, rather than challenging them.
“It takes a lot of hard work,” he said, “to make something simple,
to truly understand the underlying challenges and come up with
elegant solutions.”
In Jony Ive, Apple’s industrial designer, Jobs met his soul mate in
the quest for deep rather than superficial simplicity. They knew
that simplicity is not merely a minimalist style or the removal of
clutter. In order to eliminate screws, buttons, or excess
navigational screens, it was necessary to understand profoundly the
role each element played. “To be truly simple, you have to go
really deep,” Ive explained. “For example, to have no screws on
something, you can end up having a product that is so convoluted
and so complex. The better way is to go deeper with the simplicity,
to understand everything about it and how it’s manufactured.”
During the design of the iPod interface, Jobs tried at every
meeting to find ways to cut clutter. He insisted on being able to
get to whatever he wanted in three clicks. One navigation screen,
for example, asked users whether they wanted to search by song,
album, or artist. “Why do we need that screen?” Jobs demanded. The
designers realized they didn’t. “There would be times when we’d
rack our brains on a user interface problem, and he would go, ‘Did
you think of this?’” says Tony Fadell, who led the iPod team. “And
then we’d all go, ‘Holy shit.’ He’d redefine the problem or
approach, and our little problem would go away.” At one point Jobs
made the simplest of all suggestions: Let’s get rid of the on/off
button. At first the team members were taken aback, but then they
realized the button was unnecessary. The device would gradually
power down if it wasn’t being used and would spring to life when
reengaged.
Likewise, when Jobs was shown a cluttered set of proposed
navigation screens for iDVD, which allowed users to burn video onto
a disk, he jumped up and drew a simple rectangle on a whiteboard.
“Here’s the new application,” he said. “It’s got one window. You
drag your video into the window. Then you click the button that
says ‘Burn.’ That’s it. That’s what we’re going to make.”
In looking for industries or categories ripe for disruption, Jobs
always asked who was making products more complicated than they
should be. In 2001 portable music players and ways to acquire songs
online fit that description, leading to the iPod and the iTunes
Store. Mobile phones were next. Jobs would grab a phone at a
meeting and rant (correctly) that nobody could possibly figure out
how to navigate half the features, including the address book. At
the end of his career he was setting his sights on the television
industry, which had made it almost impossible for people to click
on a simple device to watch what they wanted when they
wanted.
Take Responsibility End to
End
Jobs knew that the best way to achieve simplicity
was to make sure that hardware, software, and peripheral devices
were seamlessly integrated. An Apple ecosystem—an iPod connected to
a Mac with iTunes software, for example—allowed devices to be
simpler, syncing to be smoother, and glitches to be rarer. The more
complex tasks, such as making new playlists, could be done on the
computer, allowing the iPod to have fewer functions and
buttons.
Jobs and Apple took end-to-end responsibility for the user
experience—something too few companies do. From the performance of
the ARM microprocessor in the iPhone to the act of buying that
phone in an Apple Store, every aspect of the customer experience
was tightly linked together. Both Microsoft in the 1980s and Google
in the past few years have taken a more open approach that allows
their operating systems and software to be used by various hardware
manufacturers. That has sometimes proved the better business model.
But Jobs fervently believed that it was a recipe for (to use his
technical term) crappier products. “People are busy,” he said.
“They have other things to do than think about how to integrate
their computers and devices.”
Part of Jobs’s compulsion to take responsibility for what he called
“the whole widget” stemmed from his personality, which was very
controlling. But it was also driven by his passion for perfection
and making elegant products. He got hives, or worse, when
contemplating the use of great Apple software on another company’s
uninspired hardware, and he was equally allergic to the thought
that unapproved apps or content might pollute the perfection of an
Apple device. It was an approach that did not always maximize
short-term profits, but in a world filled with junky devices,
inscrutable error messages, and annoying interfaces, it led to
astonishing products marked by delightful user experiences. Being
in the Apple ecosystem could be as sublime as walking in one of the
Zen gardens of Kyoto that Jobs loved, and neither experience was
created by worshipping at the altar of openness or by letting a
thousand flowers bloom. Sometimes it’s nice to be in the hands of a
control freak.
When Behind, Leapfrog
The mark of an innovative company is not only that
it comes up with new ideas first. It also knows how to leapfrog
when it finds itself behind. That happened when Jobs built the
original iMac. He focused on making it useful for managing a user’s
photos and videos, but it was left behind when dealing with music.
People with PCs were downloading and swapping music and then
ripping and burning their own CDs. The iMac’s slot drive couldn’t
burn CDs. “I felt like a dope,” he said. “I thought we had missed
it.”
But instead of merely catching up by upgrading the iMac’s CD drive,
he decided to create an integrated system that would transform the
music industry. The result was the combination of iTunes, the
iTunes Store, and the iPod, which allowed users to buy, share,
manage, store, and play music better than they could with any other
devices.
After the iPod became a huge success, Jobs spent little time
relishing it. Instead he began to worry about what might endanger
it. One possibility was that mobile phone makers would start adding
music players to their handsets. So he cannibalized iPod sales by
creating the iPhone. “If we don’t cannibalize ourselves, someone
else will,” he said.
Put Products Before
Profits
When Jobs and his small team designed the original
Macintosh, in the early 1980s, his injunction was to make it
“insanely great.” He never spoke of profit maximization or cost
trade-offs. “Don’t worry about price, just specify the computer’s
abilities,” he told the original team leader. At his first retreat
with the Macintosh team, he began by writing a maxim on his
whiteboard: “Don’t compromise.” The machine that resulted cost too
much and led to Jobs’s ouster from Apple. But the Macintosh also
“put a dent in the universe,” as he said, by accelerating the home
computer revolution. And in the long run he got the balance right:
Focus on making the product great and the profits will
follow.
John Sculley, who ran Apple from 1983 to 1993, was a marketing and
sales executive from Pepsi. He focused more on profit maximization
than on product design after Jobs left, and Apple gradually
declined. “I have my own theory about why decline happens at
companies,” Jobs told me: They make some great products, but then
the sales and marketing people take over the company, because they
are the ones who can juice up profits. “When the sales guys run the
company, the product guys don’t matter so much, and a lot of them
just turn off. It happened at Apple when Sculley came in, which was
my fault, and it happened when Ballmer took over at
Microsoft.”
When Jobs returned, he shifted Apple’s focus back to making
innovative products: the sprightly iMac, the PowerBook, and then
the iPod, the iPhone, and the iPad. As he explained, “My passion
has been to build an enduring company where people were motivated
to make great products. Everything else was secondary. Sure, it was
great to make a profit, because that was what allowed you to make
great products. But the products, not the profits, were the
motivation. Sculley flipped these priorities to where the goal was
to make money. It’s a subtle difference, but it ends up meaning
everything—the people you hire, who gets promoted, what you
discuss in meetings.”
Don’t Be a Slave To Focus
Groups
When Jobs took his original Macintosh team on its
first retreat, one member asked whether they should do some market
research to see what customers wanted. “No,” Jobs replied, “because
customers don’t know what they want until we’ve shown them.” He
invoked Henry Ford’s line “If I’d asked customers what they wanted,
they would have told me, ‘A faster horse!’”
Caring deeply about what customers want is much different from
continually asking them what they want; it requires intuition and
instinct about desires that have not yet formed. “Our task is to
read things that are not yet on the page,” Jobs explained. Instead
of relying on market research, he honed his version of empathy—an
intimate intuition about the desires of his customers. He developed
his appreciation for intuition—feelings that are based on
accumulated experiential wisdom—while he was studying Buddhism in
India as a college dropout. “The people in the Indian countryside
don’t use their intellect like we do; they use their intuition
instead,” he recalled. “Intuition is a very powerful thing—more
powerful than intellect, in my opinion.”
Sometimes that meant that Jobs used a one-person focus group:
himself. He made products that he and his friends wanted. For
example, there were many portable music players around in 2000, but
Jobs felt they were all lame, and as a music fanatic he wanted a
simple device that would allow him to carry a thousand songs in his
pocket. “We made the iPod for ourselves,” he said, “and when you’re
doing something for yourself, or your best friend or family, you’re
not going to cheese out.”
Bend Reality
Jobs’s (in)famous ability to push people to do the
impossible was dubbed by colleagues his Reality Distortion
Field, after an episode of Star Trek in which aliens create
a convincing alternative reality through sheer mental force. An
early example was when Jobs was on the night shift at Atari and
pushed Steve Wozniak to create a game called Breakout. Woz said it
would take months, but Jobs stared at him and insisted he could do
it in four days. Woz knew that was impossible, but he ended up
doing it.
Those who did not know Jobs interpreted the Reality Distortion
Field as a euphemism for bullying and lying. But those who worked
with him admitted that the trait, infuriating as it might be, led
them to perform extraordinary feats. Because Jobs felt that life’s
ordinary rules didn’t apply to him, he could inspire his team to
change the course of computer history with a small fraction of the
resources that Xerox or IBM had. “It was a self-fulfilling
distortion,” recalls Debi Coleman, a member of the original Mac
team who won an award one year for being the employee who best
stood up to Jobs. “You did the impossible because you didn’t
realize it was impossible.”
One day Jobs marched into the cubicle of Larry Kenyon, the engineer
who was working on the Macintosh operating system, and complained
that it was taking too long to boot up. Kenyon started to explain
why reducing the boot-up time wasn’t possible, but Jobs cut him
off. “If it would save a person’s life, could you find a way to
shave 10 seconds off the boot time?” he asked. Kenyon allowed that
he probably could. Jobs went to a whiteboard and showed that if
five million people were using the Mac and it took 10 seconds extra
to turn it on every day, that added up to 300 million or so hours a
year—the equivalent of at least 100 lifetimes a year. After a few
weeks Kenyon had the machine booting up 28 seconds faster.
When Jobs was designing the iPhone, he decided that he wanted its
face to be a tough, scratchproof glass, rather than plastic. He met
with Wendell Weeks, the CEO of Corning, who told him that Corning
had developed a chemical exchange process in the 1960s that led to
what it dubbed “Gorilla glass.” Jobs replied that he wanted a major
shipment of Gorilla glass in six months. Weeks said that Corning
was not making the glass and didn’t have that capacity. “Don’t be
afraid,” Jobs replied. This stunned Weeks, who was unfamiliar with
Jobs’s Reality Distortion Field. He tried to explain that a false
sense of confidence would not overcome engineering challenges, but
Jobs had repeatedly shown that he didn’t accept that premise. He
stared unblinking at Weeks. “Yes, you can do it,” he said. “Get
your mind around it. You can do it.” Weeks recalls that he shook
his head in astonishment and then called the managers of Corning’s
facility in Harrodsburg, Kentucky, which had been making LCD
displays, and told them to convert immediately to making Gorilla
glass full-time. “We did it in under six months,” he says. “We put
our best scientists and engineers on it, and we just made it work.”
As a result, every piece of glass on an iPhone or an iPad is
made in America by Corning.
Impute
Jobs’s early mentor Mike Markkula wrote him a memo
in 1979 that urged three principles. The first two were “empathy”
and “focus.” The third was an awkward word, “impute,” but it became
one of Jobs’s key doctrines. He knew that people form an opinion
about a product or a company on the basis of how it is presented
and packaged. “Mike taught me that people do judge a book by
its cover,” he told me.
When he was getting ready to ship the Macintosh in 1984, he
obsessed over the colors and design of the box. Similarly, he
personally spent time designing and redesigning the jewellike boxes
that cradle the iPod and the iPhone and listed himself on the
patents for them. He and Ive believed that unpacking was a ritual
like theater and heralded the glory of the product. “When you open
the box of an iPhone or iPad, we want that tactile experience to
set the tone for how you perceive the product,” Jobs said.
Sometimes Jobs used the design of a machine to “impute” a signal
rather than to be merely functional. For example, when he was
creating the new and playful iMac, after his return to Apple, he
was shown a design by Ive that had a little recessed handle nestled
in the top. It was more semiotic than useful. This was a desktop
computer. Not many people were really going to carry it around. But
Jobs and Ive realized that a lot of people were still intimidated
by computers. If it had a handle, the new machine would seem
friendly, deferential, and at one’s service. The handle signaled
permission to touch the iMac. The manufacturing team was opposed to
the extra cost, but Jobs simply announced, “No, we’re doing this.”
He didn’t even try to explain.
Push for Perfection
During the development of almost every product he
ever created, Jobs at a certain point “hit the pause button” and
went back to the drawing board because he felt it wasn’t perfect.
That happened even with the movie Toy Story. After Jeff
Katzenberg and the team at Disney, which had bought the rights to
the movie, pushed the Pixar team to make it edgier and darker, Jobs
and the director, John Lasseter, finally stopped production and
rewrote the story to make it friendlier. When he was about to
launch Apple Stores, he and his store guru, Ron Johnson, suddenly
decided to delay everything a few months so that the stores’
layouts could be reorganized around activities and not just product
categories.
The same was true for the iPhone. The initial design had the glass
screen set into an aluminum case. One Monday morning Jobs went over
to see Ive. “I didn’t sleep last night,” he said, “because I
realized that I just don’t love it.” Ive, to his dismay, instantly
saw that Jobs was right. “I remember feeling absolutely embarrassed
that he had to make the observation,” he says. The problem was that
the iPhone should have been all about the display, but in its
current design the case competed with the display instead of
getting out of the way. The whole device felt too masculine,
task-driven, efficient. “Guys, you’ve killed yourselves over this
design for the last nine months, but we’re going to change it,”
Jobs told Ive’s team. “We’re all going to have to work nights and
weekends, and if you want, we can hand out some guns so you can
kill us now.” Instead of balking, the team agreed. “It was one of
my proudest moments at Apple,” Jobs recalled.
A similar thing happened as Jobs and Ive were finishing the iPad.
At one point Jobs looked at the model and felt slightly
dissatisfied. It didn’t seem casual and friendly enough to scoop up
and whisk away. They needed to signal that you could grab it with
one hand, on impulse. They decided that the bottom edge should be
slightly rounded, so that a user would feel comfortable just
snatching it up rather than lifting it carefully. That meant
engineering had to design the necessary connection ports and
buttons in a thin, simple lip that sloped away gently underneath.
Jobs delayed the product until the change could be made.
Jobs’s perfectionism extended even to the parts unseen. As a young
boy, he had helped his father build a fence around their backyard,
and he was told they had to use just as much care on the back of
the fence as on the front. “Nobody will ever know,” Steve said. His
father replied, “But you will know.” A true craftsman uses a good
piece of wood even for the back of a cabinet against the wall, his
father explained, and they should do the same for the back of the
fence. It was the mark of an artist to have such a passion for
perfection. In overseeing the Apple II and the Macintosh, Jobs
applied this lesson to the circuit board inside the machine. In
both instances he sent the engineers back to make the chips line up
neatly so the board would look nice. This seemed particularly odd
to the engineers of the Macintosh, because Jobs had decreed that
the machine be tightly sealed. “Nobody is going to see the PC
board,” one of them protested. Jobs reacted as his father had: “I
want it to be as beautiful as possible, even if it’s inside the
box. A great carpenter isn’t going to use lousy wood for the back
of a cabinet, even though nobody’s going to see it.” They were true
artists, he said, and should act that way. And once the board was
redesigned, he had the engineers and other members of the Macintosh
team sign their names so that they could be engraved inside the
case. “Real artists sign their work,” he said.
Tolerate Only “A”
Players
Jobs was famously impatient, petulant, and tough
with the people around him. But his treatment of people, though not
laudable, emanated from his passion for perfection and his desire
to work with only the best. It was his way of preventing what he
called “the bozo explosion,” in which managers are so polite that
mediocre people feel comfortable sticking around. “I don’t think I
run roughshod over people,” he said, “but if something sucks, I
tell people to their face. It’s my job to be honest.” When I
pressed him on whether he could have gotten the same results while
being nicer, he said perhaps so. “But it’s not who I am,” he said.
“Maybe there’s a better way—a gentlemen’s club where we all wear
ties and speak in this Brahmin language and velvet code words—but I
don’t know that way, because I am middle-class from
California.”
Was all his stormy and abusive behavior necessary? Probably not.
There were other ways he could have motivated his team. “Steve’s
contributions could have been made without so many stories about
him terrorizing folks,” Apple’s cofounder, Wozniak, said. “I like
being more patient and not having so many conflicts. I think a
company can be a good family.” But then he added something that is
undeniably true: “If the Macintosh project had been run my way,
things probably would have been a mess.”
It’s important to appreciate that Jobs’s rudeness and roughness
were accompanied by an ability to be inspirational. He infused
Apple employees with an abiding passion to create groundbreaking
products and a belief that they could accomplish what seemed
impossible. And we have to judge him by the outcome. Jobs had a
close-knit family, and so it was at Apple: His top players tended
to stick around longer and be more loyal than those at other
companies, including ones led by bosses who were kinder and
gentler. CEOs who study Jobs and decide to emulate his roughness
without understanding his ability to generate loyalty make a
dangerous mistake.
“I’ve learned over the years that when you have really good people,
you don’t have to baby them,” Jobs told me. “By expecting them to
do great things, you can get them to do great things. Ask any
member of that Mac team. They will tell you it was worth the pain.”
Most of them do. “He would shout at a meeting, ‘You asshole, you
never do anything right,’” Debi Coleman recalls. “Yet I consider
myself the absolute luckiest person in the world to have worked
with him.”
Engage Face-to-Face
Despite being a denizen of the digital world, or
maybe because he knew all too well its potential to be isolating,
Jobs was a strong believer in face-to-face meetings. “There’s a
temptation in our networked age to think that ideas can be
developed by e-mail and iChat,” he told me. “That’s crazy.
Creativity comes from spontaneous meetings, from random
discussions. You run into someone, you ask what they’re doing, you
say ‘Wow,’ and soon you’re cooking up all sorts of ideas.”
He had the Pixar building designed to promote unplanned encounters
and collaborations. “If a building doesn’t encourage that, you’ll
lose a lot of innovation and the magic that’s sparked by
serendipity,” he said. “So we designed the building to make people
get out of their offices and mingle in the central atrium with
people they might not otherwise see.” The front doors and main
stairs and corridors all led to the atrium; the café and the
mailboxes were there; the conference rooms had windows that looked
out onto it; and the 600-seat theater and two smaller screening
rooms all spilled into it. “Steve’s theory worked from day one,”
Lasseter recalls. “I kept running into people I hadn’t seen for
months. I’ve never seen a building that promoted collaboration and
creativity as well as this one.”
Jobs hated formal presentations, but he loved freewheeling
face-to-face meetings. He gathered his executive team every week to
kick around ideas without a formal agenda, and he spent every
Wednesday afternoon doing the same with his marketing and
advertising team. Slide shows were banned. “I hate the way people
use slide presentations instead of thinking,” Jobs recalled.
“People would confront a problem by creating a presentation. I
wanted them to engage, to hash things out at the table, rather than
show a bunch of slides. People who know what they’re talking about
don’t need PowerPoint.”
Know Both the Big Picture and the
Details
Jobs’s passion was applied to issues both large
and minuscule. Some CEOs are great at vision; others are managers
who know that God is in the details. Jobs was both. Time Warner CEO
Jeff Bewkes says that one of Jobs’s salient traits was his ability
and desire to envision overarching strategy while also focusing on
the tiniest aspects of design. For example, in 2000 he came up with
the grand vision that the personal computer should become a
“digital hub” for managing all of a user’s music, videos, photos,
and content, and thus got Apple into the personal-device business
with the iPod and then the iPad. In 2010 he came up with the
successor strategy—the “hub” would move to the cloud—and Apple
began building a huge server farm so that all a user’s content
could be uploaded and then seamlessly synced to other personal
devices. But even as he was laying out these grand visions, he was
fretting over the shape and color of the screws inside the
iMac.
Combine the Humanities with the
Sciences
“I always thought of myself as a humanities person
as a kid, but I liked electronics,” Jobs told me on the day he
decided to cooperate on a biography. “Then I read something that
one of my heroes, Edwin Land of Polaroid, said about the importance
of people who could stand at the intersection of humanities and
sciences, and I decided that’s what I wanted to do.” It was as if
he was describing the theme of his life, and the more I studied
him, the more I realized that this was, indeed, the essence of his
tale.
He connected the humanities to the sciences, creativity to
technology, arts to engineering. There were greater technologists
(Wozniak, Gates), and certainly better designers and artists. But
no one else in our era could better firewire together poetry and
processors in a way that jolted innovation. And he did it with an
intuitive feel for business strategy. At almost every product
launch over the past decade, Jobs ended with a slide that showed a
sign at the intersection of Liberal Arts and Technology
Streets.
The creativity that can occur when a feel for both the humanities
and the sciences exists in one strong personality was what most
interested me in my biographies of Franklin and Einstein, and I
believe that it will be a key to building innovative economies in
the 21st century. It is the essence of applied imagination, and
it’s why both the humanities and the sciences are critical for any
society that is to have a creative edge in the future.
Even when he was dying, Jobs set his sights on disrupting more
industries. He had a vision for turning textbooks into artistic
creations that anyone with a Mac could fashion and craft—something
that Apple announced in January 2012. He also dreamed of producing
magical tools for digital photography and ways to make television
simple and personal. Those, no doubt, will come as well. And even
though he will not be around to see them to fruition, his rules for
success helped him build a company that not only will create these
and other disruptive products, but will stand at the intersection
of creativity and technology as long as Jobs’s DNA persists at its
core.
Stay Hungry, Stay
Foolish
Steve Jobs was a product of the two great social
movements that emanated from the San Francisco Bay Area in the late
1960s. The first was the counterculture of hippies and antiwar
activists, which was marked by psychedelic drugs, rock music, and
antiauthoritarianism. The second was the high-tech and hacker
culture of Silicon Valley, filled with engineers, geeks, wireheads,
phreakers, cyberpunks, hobbyists, and garage entrepreneurs.
Overlying both were various paths to personal enlightenment—Zen and
Hinduism, meditation and yoga, primal scream therapy and sensory
deprivation, Esalen and est.
An admixture of these cultures was found in publications
such as Stewart Brand’s Whole Earth Catalog. On its first cover was
the famous picture of Earth taken from space, and its subtitle was
“access to tools.” The underlying philosophy was that technology
could be our friend. Jobs—who became a hippie, a rebel, a spiritual
seeker, a phone phreaker, and an electronic hobbyist all wrapped
into one—was a fan. He was particularly taken by the final issue,
which came out in 1971, when he was still in high school. He took
it with him to college and then to the apple farm commune where he
lived after dropping out. He later recalled: “On the back cover of
their final issue was a photograph of an early morning country
road, the kind you might find yourself hitchhiking on if you were
so adventurous. Beneath it were the words: ‘Stay Hungry. Stay
Foolish.’” Jobs stayed hungry and foolish throughout his career by
making sure that the business and engineering aspect of his
personality was always complemented by a hippie nonconformist side
from his days as an artistic, acid-dropping, enlightenment-seeking
rebel. In every aspect of his life—the women he dated, the way he
dealt with his cancer diagnosis, the way he ran his business—his
behavior reflected the contradictions, confluence, and eventual
synthesis of all these varying strands.
Even as Apple became corporate, Jobs asserted his rebel and
counterculture streak in its ads, as if to proclaim that he was
still a hacker and a hippie at heart. The famous “1984” ad showed a
renegade woman outrunning the thought police to sling a
sledgehammer at the screen of an Orwellian Big Brother. And when he
returned to Apple, Jobs helped write the text for the “Think
Different” ads: “Here’s to the crazy ones. The misfits. The rebels.
The troublemakers. The round pegs in the square holes…” If there
was any doubt that, consciously or not, he was describing himself,
he dispelled it with the last lines: “While some see them as the
crazy ones, we see genius. Because the people who are crazy enough
to think they can change the world are the ones who do.”
Walter Isaacson, the CEO of the Aspen
Institute, is the author of Steve Jobs and of biographies of Henry
Kissinger, Benjamin Franklin, and Albert Einstein.