神奇的数字7, 人一般情况只能记住7位数字. 但有的人记忆力相对好, 其实是他们处理心里的方法不同.
具体请看以下文章.
Chunking
(psychology)
"Chunking," in psychology, is phenomenon whereby individuals
group responses when performing a memory task. Tests where
individuals can illustrate "chunking" commonly includeserial and free recall, as these both require the
individual to reproduce items that he or she had previously been
designated to study. Items generally include
words, syllables, digits/numbers, or lists of letters.
Presumably, individuals that exhibit the "chunking" structure in
their responses are forming clusters of responses based on the
items' semanticrelatedness or perceptual features. It is
believed that the assimilation of different items according to
their properties occurs due to individuals' creating higher order
cognitive representations of the items on the list that are more
easily remember than individual items. Representations of this
order are highly subjective, as they depend critically on the
individual's perception of the features of the items position in
their semantic network. Size of these groups generally include
anywhere between two and six items that had previously been
studied. "Chunking" maintains a number of characteristics when
observed in recall tasks.
The first is that, when individuals incorrectly recall an item in a
serial recall task, it tends to come from an item that they placed
in the same grouping. That is, individuals that employ this
strategy to recall will commonly misplace items according to their
grouping. Since one must recall items in the order they were
presented during the serial recall task, items that are even one
position out of place are deemed incorrect. Therefore, according to
how many items an individual breaks the list into, misplacement of
the item will be limited to within the confine of the size of the
group.
Another feature of the "chunking" effect is that
a modality effect is present.
That is, the mechanism used to convey the list of items to the
individual has an impact on how much "chunking" occurs.
Experimentally, it has been found that auditory presentation
results in a larger amount of grouping in the responses of
individual, as compared to visual presentation.
A significant result of the use of the "chunking" strategy is that
probability of recall is greater for individuals that employ it. As
stated above, the grouping of the responses occurs as individuals
place them into categories according to their inter-relatedness
based on semantic and perceptual properties. As shown through
various studies, the groups produced via this strategy are easier
for an individual to recall and maintain in memory during study and
testing. Therefore, when "chunking" is evident in recall tasks, one
can expect a higher proportion of correct recalls.
The most
convincing evidence for the existence of "chunking" in individuals'
responses during recall tasks is illustrated in the analysis of
response times. When looking at this aspect of the test/response
phase of a recall task, one observes response time as a function of
output position. Therefore, this analysis allows for the
measurement of the process of recall in each task participant. The
curves illustrates that each item in a cluster typically requires
about the same amount of time to recall. This can be observed as
strings of items where the response times are both similar, as well
as very rapid. However, one can also see in these response time
curves that the time between the "chunks" follows a different trend
entirely. Items or periods of output where the individual is not
recalling items that belong to a group require a significantly
larger amount of time. Therefore, prior to the beginning and end of
recall of a group of items in a "chunk," there is a jump in
response time in the curve."Magic number seven"
The word chunking comes
from a famous 1956 paper by George A.
Miller, The Magical
Number Seven, Plus or Minus Two: Some Limits on our Capacity for
Processing Information. At a time
when information theory was
beginning to be applied in psychology, Miller observed that whereas
some human cognitive tasks fit the model of a "channel capacity"
characterized by a roughly constant capacity in bits, short-term
memory did not. A variety of studies could be summarized by saying
that short-term memory had a capacity of about "seven plus-or-minus
two" chunks. Miller wrote that "With binary
items the span is about nine and, although it drops to about five
with monosyllabic English words, the
difference is far less than the hypothesis of constant information
would require. The span of immediate memory seems to be almost
independent of the number of bits per chunk, at least over the
range that has been examined to date." Miller acknowledged that "we
are not very definite about what constitutes a chunk of
information."
Miller noted that according to this theory, it should be possible
to effectively increase short-term memory for
low-information-content items by mentally recoding them into a
smaller number of high-information-content items. "A man just
beginning to learn radio-telegraphic code hears each
dit and dah as a separate chunk. Soon he is able to organize these
sounds into letters and then he can deal with the letters as
chunks. Then the letters organize themselves as words, which are
still larger chunks, and he begins to hear whole phrases." Thus, a
telegrapher can effectively "remember" several dozen dits and dahs
as a single phrase. Naive subjects can only remember about nine
binary items, but Miller reports a 1954 experiment in which people
were trained to listen to a string of binary digits and (in one
case) mentally group them into groups of five, recode each group
into a name (e.g. "twenty-one" for 10101), and remember the names.
With sufficient drill, people found it possible to remember as many
as forty binary digits. Miller wrote:
"It is a little dramatic to watch a person get 40 binary digits
in a row and then repeat them back without error. However, if you
think of this merely as a mnemonic trick for extending the memory
span, you will miss the more important point that is implicit in
nearly all such mnemonic devices. The point is that recoding is an
extremely powerful weapon for increasing the amount of information
that we can deal with."
Chunking in motor learning
Chunking is a flexible way of learning. Karl Lashley, in his
classic paper on serial order (Lashley, 1951), argued that the
sequential responses that appear to be organized in linear and flat
fashion concealed an underlying hierarchical structure. This was
demonstrated in motor control by Rosenbaum et al. (1983). Thus
sequences can consist of sub-sequences and these can in turn
consist of sub-sub-sequences. Hierarchical representations of
sequences have an edge over linear representations. They combine
efficient local action at low hierarchical levels while maintaining
the guidance of an overall structure. While the representation of a
linear sequence is simple from storage point of view, there can be
potential problems during retrieval. For instance, if there is a
break in the sequence chain, subsequent elements will become
inaccessible. On the other hand, a hierarchical representation
would have multiple levels of representation. A break in the link
between lower level nodes does not render any part of the sequence
inaccessible, since the control nodes (chunk nodes) at the higher
level would still be able to facilitate access to the lower level
nodes.
Chunks in motor learning are identified
by pauses between successive actions (Terrace, 2001). He also
suggested that during the sequence performance stage (after
learning), subjects download list items as chunks during pauses.
Terrace also argued for an operational definition of chunks
suggesting a distinction between the notions of input and output
chunks from the ideas of short-term and long-term memory. Input
chunks reflect the limitation of working memory during the encoding
of new information, i.e., how new information is stored in
long-term memory, and how it is retrieved during subsequent recall.
Output chunks reflect the organization of over-learned motor
programs that are generated on-line in working memory. Sakai et al.
(2003) showed that subjects spontaneously organize a sequence into
a number of chunks across few sets, and that these chunks were
distinct among subjects tested on the same sequence. Sakai et al.
(2003) showed that performance of a shuffled sequence was poorer
when the chunk patterns were disrupted than when the chunk patterns
were preserved. Chunking patterns also seem to depend on the
effectors used.
Memory training systems
The phenomenon of chunking as a memory mechanism can be observed in
the way we group numbers and information in our day-to-day life.
For example, when recalling a number such as 14101946, if we group
the numbers as 14, 10 and 1946, we are creating a mnemonic for this
number as a day, month and year. An illustration of the limited
capacity of working memory as suggested by Miller can be seen from
the following example: While recalling a mobile phone number such
as 9849523450, we might break this into 98 495 234 50. Thus,
instead of remembering 10 separate digits that is beyond the "seven
plus-or-minus two", we are remembering 4 groups of numbers.
Various kinds of memory training systems
and mnemonics include training and
drill in specially-designed recoding or chunking schemes. Such
systems existed before Miller's paper, but there was no convenient
term to describe the general strategy. The term "chunking" is now
often used in reference to these systems.
Chunking as the learning of long-term memory structures
This usage derives from Miller's (1956) idea of chunking as
grouping, but the emphasis is now on long-term memory rather
than on short-term memory. A chunk can then be
defined as "a collection of elements having strong associations
with one another, but weak associations with elements within other
chunks" (Gobet et al., 2001, p. 236). Chase and
Simon (1973), and later Gobet, Retschitzki and de Voogt (2004),
showed that chunking could explain several phenomena linked
to expertise in chess. Several
successful computational models of learning and expertise have been
developed using this idea, such as EPAM (Elementary Perceiver and
Memorizer) and CHREST (Chunk
Hierarchy and REtrieval STructures). Chunking has also been used
with models of language acquisition.
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