Reuters:Lenovo game unit eyes fundraising
(2010-09-17 16:17:48)
标签:
eboxeedoogame游戏 |
HONG KONG/SHANGHAI, Sept 16 (Reuters) - Eedoo Technology, the video gaming unit of PC maker Lenovo Group Ltd , is entering a second round of fundraising, its chief executive said, aiming to eventually raise tens of millions of dollars.
The game maker is also looking to launch its game console in the
first quarter of next year in China, Eedoo's chief executive Jack
Luo told Reuters in an interview on Thursday, pitting it against
rivals such as Sony Corp
"Talks are underway with some venture capital firms and we're getting a very good response," Luo said. "As a Chinese company we know the market and our cultural habits better, so I'm very confident that we'll do well."
The seed money provided by Lenovo, parent Legend Holdings and its private equity arm Legend Capital largely went to software development, Luo said, and the second round of fundraising would also be used for research into new games.
The Ebox game console will come pre-installed with a set-top
camera that enables the machine to detect a player's movements, Luo
said, putting it in direct competition with Microsoft
Corp's
Some 40 Lenovo software engineers were spun off from the company to work for Eedoo Technology, which will be tasked with developing and marketing the game console.
"The advantage of being a Lenovo unit is that we can tap its distribution network and its good connections with suppliers and retailers," Luo said.
Lenovo, the world's fourth biggest PC brand, has been trying to
diversify away from selling only the heavily commoditised personal
computer, and in the past year has launched a smartphone in its
home market and announced plans to roll out a tablet
PC.
19 MILLION FAMILIES
More than 19 million families in China will be able to afford
the game console if it is sold for under 3,000 yuan, Luo said, with
the size of the market likely to swell as the
yuan's
The price of the console is also likely to be lower than similar machines that have games pre-installed and a set-top camera, Luo said, adding that the 30 games that come with the machine will make copying less worthwhile for pirates.
"Chinese consumers are different," he said. "If you sell them just the machine they're going to wonder why it doesn't already come with games. Our strategy is to sell a complete product so that customers don't need to buy a large number of add-ons."
Many game console makers such as Sony and Microsoft typically subsidise the cost of the machine and make a profit from the games and accessories that are sold together with the unit.
But rampant piracy in China has made this business model difficult for these companies as counterfeit copies of games appear in stores even before they are officially released.