--关键参数
.diffuse (Diffusion) : RGB
color
.reflection : RGB color
.reflection_glossiness (反射光泽度) : float
.hilight_glossiness (高光光泽度) : float
.reflection_subdivs : integer
.reflection_fresnel (菲涅耳反射) : boolean
.reflection_maxDepth : integer
.reflection_ior (反射_折射率) : float
.reflection_lockGlossiness (锁定反射光泽度) :
boolean
.reflection_lockIOR (锁定反射折射率) :
boolean
.refraction : RGB color
.refraction_ior (折射_折射率) : float
.refraction_fogColor (折射烟雾着色) : RGB
color
.refraction_fogMult (折射烟雾倍增) : float
.refraction_affectShadows : boolean
.refraction_affectAlpha : integer
.brdf_type : integer
.anisotropy (双向反射_各向异性) : float
.anisotropy_rotation (双向反射_各向异性旋转) :
float
.texmap_diffuse : texturemap
.texmap_diffuse_on : boolean
.texmap_bump : texturemap
.texmap_bump_on : boolean
.texmap_bump_multiplier (帖图_凸凹_倍增) :
float
--全部参数
.diffuse (Diffusion) : RGB color
.diffuse_roughness
(Diff__Roughness) : float
.reflection : RGB
color
.reflection_glossiness
(反射光泽度) : float
.hilight_glossiness
(高光光泽度) : float
.reflection_subdivs :
integer
.reflection_fresnel
(菲涅耳反射) : boolean
.reflection_maxDepth :
integer
.reflection_exitColor
(反射退出颜色) : RGB color
.reflection_useInterpolation
(useInterpolation) : boolean
.reflection_ior (反射_折射率) :
float
.reflection_lockGlossiness
(锁定反射光泽度) : boolean
.reflection_lockIOR
(锁定反射折射率) : boolean
.reflection_dimDistance
(反射淡化距离) : worldUnits
.reflection_dimDistance_on
(开启反射淡化) : boolean
.reflection_dimDistance_falloff
(反射淡化距离衰减) : float
.refraction : RGB
color
.refraction_glossiness
(折射光泽度) : float
.refraction_subdivs :
integer
.refraction_ior (折射_折射率) :
float
.refraction_fogColor
(折射烟雾着色) : RGB color
.refraction_fogMult
(折射烟雾倍增) : float
.refraction_fogBias
(折射烟雾偏移) : float
.refraction_affectShadows
: boolean
.refraction_affectAlpha :
integer
.refraction_maxDepth :
integer
.refraction_exitColor
(折射退出着色) : RGB color
.refraction_useExitColor
(refract_useExitColor) : boolean
.refraction_useInterpolation :
boolean
.refraction_dispersion
(折射色散) : float
.refraction_dispersion_on
(refract_dispersion_on) : boolean
.translucency_on (半透明类型) :
integer
.translucency_thickness
(半透明厚度) : worldUnits
.translucency_scatterCoeff
(半透明散色系数) : float
.translucency_fbCoeff
(半透明前后分配比) : float
.translucency_multiplier
(半透明倍增) : float
.translucency_color
(半透明颜色) : RGB color
.brdf_type : integer
.anisotropy (双向反射_各向异性) :
float
.anisotropy_rotation
(双向反射_各向异性旋转) : float
.anisotropy_derivation
(brdf_anisotropy_derivation) : integer
.anisotropy_axis
(brdf_anisotropy_axis) : integer
.anisotropy_channel
(brdf_anisotropy_channel) : integer
.soften (双向反射柔化) :
float
.brdf_fixDarkEdges :
boolean
.option_traceDiffuse :
boolean
.option_traceReflection :
boolean
.option_traceRefraction :
boolean
.option_doubleSided :
boolean
.option_reflectOnBack :
boolean
.option_useIrradMap :
boolean
.refraction_fogUnitsScale_on
(refraction_fogUnitScale_on) : boolean
.option_traceDiffuseAndGlossy :
integer
.option_cutOff :
float
.preservationMode :
integer
.option_environment_priority :
integer
.effect_id : integer
.override_effect_id :
boolean
.option_clampTextures :
boolean
.texmap_diffuse :
texturemap
.texmap_diffuse_on :
boolean
.texmap_diffuse_multiplier
(贴图_漫反射_倍增) : float
.texmap_reflection :
texturemap
.texmap_reflection_on :
boolean
.texmap_reflection_multiplier
(贴图_反射_倍增) : float
.texmap_refraction :
texturemap
.texmap_refraction_on :
boolean
.texmap_refraction_multiplier
(贴图_折射_倍增) : float
.texmap_bump :
texturemap
.texmap_bump_on :
boolean
.texmap_bump_multiplier
(帖图_凸凹_倍增) : float
.texmap_reflectionGlossiness :
texturemap
.texmap_reflectionGlossiness_on
: boolean
.texmap_reflectionGlossiness_multiplier
(贴图_反射光泽度_倍增) : float
.texmap_refractionGlossiness :
texturemap
.texmap_refractionGlossiness_on
: boolean
.texmap_refractionGlossiness_multiplier
(贴图_折射光泽度_倍增) : float
.texmap_refractionIOR
(texmap_ior) : texturemap
.texmap_refractionIOR_on
(texmap_ior_on) : boolean
.texmap_refractionIOR_multiplier
(贴图_折射率_倍增) : float
.texmap_displacement :
texturemap
.texmap_displacement_on :
boolean
.texmap_displacement_multiplier
(贴图_转换_倍增) : float
.texmap_translucent :
texturemap
.texmap_translucent_on :
boolean
.texmap_translucent_multiplier
(贴图_半透明_倍增) : float
.texmap_environment :
texturemap
.texmap_environment_on :
boolean
.texmap_hilightGlossiness
: texturemap
.texmap_hilightGlossiness_on :
boolean
.texmap_hilightGlossiness_multiplier
(贴图_高光光泽度_倍增) : float
.texmap_reflectionIOR :
texturemap
.texmap_reflectionIOR_on :
boolean
.texmap_reflectionIOR_multiplier
(贴图_反射折射率_倍增) : float
.texmap_opacity :
texturemap
.texmap_opacity_on :
boolean
.texmap_opacity_multiplier
(贴图_不透明_倍增) : float
.texmap_roughness :
texturemap
.texmap_roughness_on :
boolean
.texmap_roughness_multiplier
(贴图_粗糙度_倍增) : float
.texmap_anisotropy :
texturemap
.texmap_anisotropy_on :
boolean
.texmap_anisotropy_multiplier
(贴图_各向异性_倍增) : float
.texmap_anisotropy_rotation :
texturemap
.texmap_anisotropy_rotation_on
: boolean
.texmap_anisotropy_rotation_multiplier
(贴图_各向异性旋转_倍增) : float
.reflect_minRate :
integer
.reflect_maxRate :
integer
.reflect_interpSamples :
integer
.reflect_colorThreshold
(reflect_clrThresh) : float
.reflect_normalThreshold
(reflect_nrmThresh) : float
.refract_minRate :
integer
.refract_maxRate :
integer
.refract_interpSamples :
integer
.refract_colorThreshold
(refract_clrThresh) : float
.refract_normalThreshold
(refract_nrmThresh) : float
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