EuropaUniversalisIV-DevelopmentDiary10thofMay2022(开发日志:利沃尼亚骑士团)
(2022-06-07 23:45:31)
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分类: EU4 |
Europa Universalis IV - Development Diary 10th of May
2022
Greetings everyone! And welcome back to another Development
Diary for the upcoming DLC. Last week we took a look at the
Teutonic Order, and for today we shall visit the monastic neighbor
to its north: the Livonian Order.
The Livonian Brotherhood of the Sword was founded in Riga in
1202 for the purpose of christianizing Livonia. Despite their early
successes, the Brotherhood suffered a heavy defeat against the
Lithuanians in 1237. The remaining members of the Brotherhood then
got incorporated into the Teutonic Order, which then later branched
into the Livonian Order we all know in EU4.
The Livonian Order survived its Teutonic brother, but in the
end it too was conquered by its neighbors. As such their mission
tree is similar to the ones of the Teutonic Order: a mission tree
of “what if?”, though this time it is a little bit more grounded as
the Livonian Order did persist as the Polish vassal state Kurland
for some time after until the third partition of Poland.
Livonian Missiontree.png
Just like the Teutonic Order, so does the Livonian Order have
a bunch of branching missions depending on the path you choose.
However, you first have to complete the middle column first in
order to unlock your missions.
Most of the missions are rather self explanatory from their
titles alone (“Protect Riga” and “The Teutonic Knights” both
require you to ally or to conquer Riga and the Teutonic Order
respectively for example).
The more interesting one, however, is the mission “The
Livonian Confederation”. In 1444, the Livonian Order was by far not
as unified as it is shown in EU4. It had four bishoprics as well as
the Archbishopric of Riga within it, which were not really subjects
of the Livonian Order but allies.
Due to the freeze of the map and the hard block of introducing
new tags to the game, we have decided to take a more abstract
approach to the Livonian Confederation:
Livonian Confederation.png
Every bishopric and the lands of Riga are portrayed as one
estate privilege to the Clergy estate. And yes, we are increasing
the number of maximum possible estate privileges from 4 to 6! More
to it in the free patch section.
Each of these privileges has its own penalty which makes these
bishoprics obnoxious to keep. Fortunately, you don’t have to wait
endlessly for clergy loyalty to revoke them (though this is the
easiest way to get rid of them). While you have any of the
bishoprics active in your land, you gain access to these two
decisions:
Delete the Bishoprics.png
Each of these decisions is one way to get rid of one of these
bishoprics. “Purchase Bishopric” requires you to be debt free and
to have no deficit, as well as to have a starting capital of 100
Ducats (which is basically the starting fee to even get into the
trade with one of these bishops), and triggers the following
event:
Purchase of a Bishopric.png
The cost of these bishoprics is relative to the land they
historically had. For example: the Bishopric of Reval was rather
small and only covered the city, while the Bishopric of Dorpat
covered the whole province. In general, the pattern is like this:
the higher up in the event option, the more costly it gets.
If you cannot throw money at your problem to get it gone, then
the decision “Dissolve Bishopric” might be the better option. At
the small:™: price of 2 stability you can trigger the following
event:
Dissolution of a Bishopric.png
This decision cannot be enacted if you either already have
rebels in your land or if you are at war.
On a side note: you need to own the provinces where these
bishoprics are located to revoke the privileges through the
decisions or manually. However, losing the land will NOT remove the
privilege - this is mostly due to gameplay reasons as you shouldn’t
be motivated to give all your land to Lithuania to get rid of these
privileges.
After getting rid of all the small bishoprics and finishing
the mission “Protect Riga” you can finally seize the lands of the
Archbishopric of Riga, the mission “The Livonian Confederation”
will be completed and you will get 10% Crown Land from your Clergy
back.
Then, with the mission “Strengthen Our Authority” you can
finally get this event:
Livonian Path Event.png
Crusader Path Event.png
Let us first start with the mission tree of the Livonian
mission path:
Livonian Path Mission Tree.png
You will notice that there are colonial missions, which seems
a little bit weird for a Baltic nation whose only trade connection
to the New World is in the Lübeck trade node. The reason for that
is that the Livonian path of the mission tree gets shared with
Kurland (more to it in the free patch section).
The colonial missions are quite obvious what they are about:
discover the New World, colonize North America, colonize key ports
of Africa and reach India. Highlights of these two mission columns
are two rather powerful permanent trade bonuses such as +10% Trade
Efficiency from dominating colonial trade and +10% Global Trade
Power from colonizing India.
On a side note: if you have a Random New World active then the
North American missions get replaced with ones which address the
Random New World.
RNW missions.png
Continuing with the mission tree, the middle column handles
the mentioned issue of no gain from New World trade. With the
mission “Deal with the Hansa”, which requires you to defeat Lübeck,
you gain the following reward:
Deal with the Hansa.png
In a way, you will be able to benefit from your colonies even
if you do not conquer the Lübeck trade node.
Another part of the middle column of the mission is the
mission “Secularize the Order” which fires the following event for
you:
Form Livonia Event.png
The tag of Livonia has received some big changes, more to it
in the 1.34 section.
With the mission “A Prussian Alliance” you either focus on
conquering and developing Prussia OR keeping a healthy alliance
with Prussia. If you complete this mission through diplomacy, you
and Prussia become historical friends.
I also should point out that the mission trees of the Teutonic
Order and the Livonian Order were designed with a MP co-op approach
in mind: missions which have overlapping regions of interest can be
completed if either of the one tags hold the land.
With the mission “Reform the Government” you will start a
process of creating a government reform which is suited for your
needs. This will be a process of 6 events, each one of them has a
mean time to happen of 5 years. Here is one of such event as an
example:
Government Event.png
Note: This is very much work in progress, and can differ from
the final events.
You always have three options to pick from: the first one lets
you focus on a more concentrated and focused government which is
suited for tall players, while the last option is for
expansionists, though these government reforms have their own sets
of drawbacks.
The middle option is the more balanced of the two, but this
will reflect in your government reform too.
Right now there are 10 final governments you can get: one
default “Livonian Monarchy” and nice specialized reforms based on
your decisions from the 6 events. Here is a short overview of
them:
Livonian Governments.png
Note: modifiers are not set in stone yet.
The final part of the mission tree is revolving around
developing your land. Highlight of it is a permanent -5% Tech Cost
Reduction in your capital province after constructing 10
universities.
That was the Livonian path, so let us move on to the Crusader
path of the Livonian Order:
Crusader Path Mission Tree.png
Those who have read last week’s Development Diary will know
what the Teutonic Mission Tree was about, so you can expect to see
some recurring themes - like the construction of churches and
mending the Schism between Catholicism and Orthodoxy.
However, the Livonian Crusader missions are more focused on
developing the Baltic and Russian lands; so basically a “Tall
Crusader State”. The left side is mostly about keeping your country
religiously stable and constructing churches and cathedrals -
things you would expect from a faithful order of the Catholic
faith. Highlights here are the missions “Build Cathedrals” and
“Defender of the Faith”. With “Build Cathedrals” you unlock a
estate privilege, which makes these tax buildings a little bit more
useful:
Religious Conscription.png
Meanwhile, the mission “Defender of the Faith” requires you to
be the Defender of the Catholic Faith for 25 consecutive years
without any break. As a reward you get the following
modifier:
Defender of Faith Reward.png
The second column focuses on handling the Reformation while
the middle one allows you to reform your knights and militarize
them even further as they were. As the reward of the final mission
you unlock the following government reform:
Crusading Empire.png
Note: modifiers are not final.
The final part of the mission tree is, well, about conquering
and converting Ruthenia and Russia, as well developing these lands.
“Support Our Brethren” is a mission where you are required to
support other Catholic nations which border a powerful Heathen or
Heretic country - most of the cases it is probably the
Ottomans.
That was all for the Livonian Mission Tree!
Last but not least we take a look at what the free patch has
in store.
Protestantism is a very versatile religion which has fallen
off a little bit since Catholicism has gained its buffs. We don’t
think Protestantism is actually that much weaker compared to
Catholicism. However, a good way to make Protestantism more
appealing we have decided to add three new Church Aspects:
Protestantism Buff.png
Additionally, we are also experimenting with a way to make
swapping church aspects actually worth your time. Whenever you
select a new Church Aspect you gain a passive modifier for 10 years
which increase the effectiveness in of the Church Aspect:
Church Aspect Buff.png
I want to stress out that it is an experimental buff and NOT
final. Chances are high that this can be changed throughout the
development of the patch.
Next is Reformed, which has received a more boring but direct
buff to their fervors as they were rarely - if ever - picked by any
nation; and this even before the buffs to Catholicisim.
As such the following buffs were given:
Trade Focus: Gives now +10% Trade Steering additionally to the
other modifiers
War Focus: Gives now +20% Manpower Recovery Speed additionally
to the other modifiers
Stability Focus: Gives now -10% Development Cost additionally
to the other modifiers
Moving on to other parts of the free content. As some might be
aware, the nations of the Baltic states were lacking some ideas.
With the help of community posts
(https://forum.paradoxplaza.com/forum/threads/new-idea-groups-part-7-estonia-karelia.885359/
,
https://forum.paradoxplaza.com/foru...-livonian-order-riga-estonia-livonia.1024446/
,
https://forum.paradoxplaza.com/forum/threads/national-ideas-for-livonian-order.868638/
) we were able to add some proper ideas, and we want to thank you
for the inspiration you gave us!
Here are the ideas for the following nations:
Livonian Order:
Code:
LIV_ideas = {
}
Livonia:
Code:
LVA_ideas = {
}
Latgalia:
Code:
LTG_ideas = {
}
Karelia (and before you ask: no, they will not get any
content, but I wanted to mention here too):
Code:
KRL_ideas = {
}
Speaking of Livonia: the tag of Livonia is now a formable for
Baltic German nations (which is also a new culture in the Baltic,
followed by Riga and the Livonian Order).
Livonia.png
Note: Yes, we are aware of the irony of giving them a blue
color considering Prussia is next to them.
Meanwhile, a new tag has been added which represents the
Latvian natives of the Baltic, which also has the old color of
Livonia if somebody wished it to have:
Latgalia.png
Finally, one last word: the decisions about taking the
Electorate of your subject were received very well, and people
asked for it to become a standard mechanic. These decisions are now
part of the base game and are no longer unlocked by the Teutonic
mission tree. Additionally, the estate privilege “Grant Orthodox
Autonomy” can now be unlocked through early missions of Poland,
Lithuania and Venice too.
That was it for today! Next week we will take a look at the
content of our favorite OPM, Riga, along with some extra government
reforms we’re planning to add to the base game.
Until then I wish you all a nice week!

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