【高端访谈】尤哈•卡波宁:世界互联网彩票先驱芬兰彩票的创新实践
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【高端访谈】尤哈•卡波宁:
世界互联网彩票先驱芬兰彩票的创新实践

【LGR TOP
INTERVIEW 中文版】
Veikkaus From Wikipedia
http://en.wikipedia.org/wiki/Veikkaus
Veikkaus Oy is the Finnish national betting agency. It is fully owned by the Finnish government and has an exclusive legal betting license on lotteries and sports betting in Finland. Veikkaus is managed by the Finnish Ministry of Education. The Ministry of Education shares money earned by Veikkaus with various organizations. In 2010 Veikkaus gave 462.7 million euros for the Ministry of Education to share. The rules of the games and gaming itself is controlled by the Finnish Ministry of Internal Affairs.
Veikkaus organises 20 different games, the most popular being the Finnish national lottery, which generates more than a third of the company's total sales. Other important games are Football pools and Fixed Odds Betting (forms of sports betting), and the Ässä scratch tickets.
The Finnish Ministry of Education is responsible for allocating the profits produced by Veikkaus's activities in a socially optimal way between amateur sports, the arts, science and youth work. These profits exceed a million euros daily, and constitute a significant part of government expenditure in these fields.
Veikkaus was founded in 1940 by the Football Association of Finland and the Finnish Workers' Sports Federation under the name Oy Tippaustoimisto AB. The agency first offered only sports betting, but in 1971 the Finnish national lottery was kicked off, and it proved a huge boom. Today, approximately seventy per cent of Finnish people say they take part in the Lottery at least annually.
In August 2009 Veikkaus's Web
site was the target of a heavy DDoS attack lasting several days and
the agency blocked its site and services from foreign-based
users.
THE FINNISH MARKET
DATA
Population:
Currency:
GNI (Gross National Income):
Internet Users Per 100:
Mobile Phone Subscribers Per 100 People: 172 in 2012 (World Bank
Data)
Doing Business Ranking:
Credit Rating:
[Top Interview] Juha Koponen: Innovation And Practice Of Finland Lottery
Chief Executive Officer, Veikkaus Oy, Finland
Veikkaus was the first lottery to sell tickets online, starting back in 1996. Veikkaus is now widely recognized as the most progressive and innovative lottery in the world. So it was not surprising to learn that spring of 2014 was another period of transformation. Prior to 2014, Veikkaus had several area-specific strategies in place: its business strategy, operating environment strategy, internationalisation strategy, service strategy, and personnel strategy. Under the leadership of Mr. Koponen, Veikkaus has merged these area-specific strategies into one corporate-level strategy. The goal is a customer-facing organization, an integrated system that channels operational focus towards maximizing value to the consumer, and to the stakeholders of Veikkaus which includes the entire populace of Finland. Mr. Koponen was appointed to lead Veikkaus in 2012. We visited at Industry Days conference (Lisbon in June) to discuss its strategies to stay ahead of consumer trends and continue to deliver a modern player experience to the modern consumer.
LGR: But how are they integrated, specifically? Well-intentioned Mission statements are often-times announced without a concrete action plan to ensure they are understood and effectively implemented. How do you turn this vision into a reality?
Juha Koponen: Instead of bringing the different functional areas together to coordinate their agendas at the end of a process, we work more cooperatively throughout our business processes. Whether that initiative is about a new game, a new sales promotion, new Players Club initiatives, new ways to help our retailers—anything and everything is executed with input from different functional areas of the business. No dramatic changes have been made to the organizational structure. The operation of a large enterprise requires high levels of expertise that is organized into separate business groups by functional disciplines, i.e. Sales, Marketing, Production, Finance, Legal, CRS/RG, Communications, etc. As far as I can tell, that continues to be an effective organizational model, and that’s why most businesses are organized with some form of that basic model. For that matter, all businesses must enable some degree of input and interaction between and among the functional areas to ensure that the mission-critical objectives are being met. A new game must, at some point, be submitted to Legal and CSR and RG to ensure its compliance with their standards and requirements. That would seem to be true for all lottery organizations. What we are doing that is different, though, is to recast the entire process so that cooperation between functional areas is systemic, an integrated part of the ongoing process from beginning to end.
LGR: Is it too early to assess the material impact of this approach?
Juha Koponen: It has been an exciting year for Veikkaus. The outcomes in terms of measurable data from this latest strategy will only become visible with time. However, the 2014 results in terms of new games and initiatives, the changes in progress, the rate of innovation in business processes at every level, the development of programs that benefit our retailers and our players, are at a peak. And we can clearly see the results in terms of the quality of work that results from a more integrated development process.
We measure results according to a number of different metrics. Sales is just one metric and, frankly, not always the most important one, but our sales will show accelerated growth this year. More important, though, is to meet and exceed the expectations of our stakeholders to produce a healthy, sustainable games-of-chance industry. These are societal goals to manage the business for the benefit of players and non-players alike, to exceed the highest standards for Corporate Social Responsibility and Responsible Gaming and environmental consciousness, and to generate stable funding to support sports, culture, science, and youth work, i.e. Good Causes for the entire citizenry of Finland.
Juha Koponen: We are blessed with a supportive constituency of stakeholders and an internal business culture that embraces change and innovation. But that does not mitigate the challenges we face, the same challenges faced by government-lotteries everywhere. We just think that rebuilding from within, reinventing the way we approach the business of delivering peak performance to our stakeholders and value to the players, is vital to the goal of delivering on our commitments. That’s why we are focusing on internal process, creating a holistic, unified, collaborative approach to execution that drives the activities of every individual and every step we take along the way.
LGR: Breaking down corporate silos can be easier said than done. I know that my first impulse would be to make sure I don’t reveal my whole sales agenda for people in finance, legal, and RG to shoot me down!
Juha Koponen: Yes! First and foremost is to build the foundation of trust and inter-dependence. Again, I can tell you that people actually want to let go of their defensiveness. They prefer to work in an environment of mutual inter-dependence and trust. It’s true that we need to nurture a sense of security and confidence that each person benefits individually by embracing the transparency of the team approach. Life and relationships require that. And being an effective team member requires it. The Veikkaus team understands it and is excited to be a part of the over-arching strategic planning process. They are frankly happy to be a part of the process of breaking down the silos and building up the teams. They are excited on a personal level, and they see how much better the results are by working as a unified team.
LGR: Veikkaus was the first government lottery in the world to sell lottery products online. You have continued to develop your online business over the last eighteen years to the point where a third of Veikkaus’ revenue comes from online customers. How did you, and how do you on an ongoing basis, enlist the support of your land-based retailers for your online strategies?
Juha Koponen: We invest in their success. It is a very explicit part of our long-term strategy to develop all our channels of distribution. Two-thirds of our revenue comes from our land-based retailers. That makes them our most important channel partners. We make sure they know we are committed to their success. For example, we are digitizing the land-based points of sale. The digital screens we install aren’t just digital signs that display jackpot amounts. They are digital media channels that deliver whatever content we choose to focus on. This incredible communications network and media channel is used for our own brand messaging narratives, but it’s also used for all kinds of content delivery. It attracts attention and engages the consumers in ways that benefit not just the lottery but also the retailer. By increasing the amount of time the consumer is in the store, it helps to increase sales of other products in addition to lottery. Another example—we are investing in the technology that enable in-lane sales so when you are checking out to pay for your produce and other products at your supermarket, you can easily pick up a lottery ticket at the same time. Easy for the consumer, easy for the store. Our retail partners see that we are innovating and investing in their success. They appreciate that and are dedicated to promoting lottery products. And digital media is ecological because it reduces the amount of printed material that we send to the shops. Digital screens do not eliminate other forms of POS and merchandising, but they do reduce the staff time needed to maintain and manage POS merchandising display.
LGR: You have added some 200 stores over the last twelve months, an increase of 7%. Have retail sales been increasing?
Juha Koponen: Sales are flat at land-based retail and we do not realistically expect that to change. The growth will happen online. Not by our choice—it is just a reality. It is the choice of the consumer. Obviously, it’s not just lottery products that consumers are buying online. Our retailers understand this and are working with us to evolve the service they provide to the consumer and adapt to these changes. Our retailers and we are very pleased with the stability of the land-based sales. They still comprise two-thirds of the sales and retailers know we are committed to their long-term success.
I would respectfully point out that the retailers who work cooperatively with us can still achieve growth. They not only sell more lottery products, they are more successful in all product categories. Retailers who face the realities and respond by delivering better service, modernizing the consumer in-store experience, and innovating in whatever ways they can, are adapting, succeeding, and growing their retail business. They are doing very well indeed and are well positioned also for long-term growth. Retailers who do not evolve their model and adapt with new technology to change the retail consumer shopping experience are not doing as well.
We do appreciate, though, that retailing is a challenged sector and we genuinely want to help the sector adapt and succeed. Smaller kiosk-style retailers are not doing as well in any category. Unmanned pumps that result in diminished store traffic is also a problem. The best we can do is work together to maintain stability in the land-based sector. And I think we are succeeding at that goal.
LGR: You have an incredibly high rate of registered players. 54%. What are the benefits to the players that cause them to register in such high numbers?
Juha Koponen: It is clear that the large share of registered gaming is supported by our success in the online channel. Keep in mind that our online programs have always required registration, starting in 1997. Today, seventeen years later, the online space is an integral part of the Finnish lifestyle and lottery players think of it as just another access point and media channel that connects them to all things including Lottery.
But the Veikkaus registered gaming really has two major components in it. One is the online sales and our customers who we serve in the online channel. The other part is the loyalty card holders who are still playing offline and register themselves fully voluntarily. These players receive a number of benefits by having and playing with a loyalty card. The players who are registered for the purpose of receiving loyalty benefits but still buy off-line at the land-based stores comprise a third of all our registered gaming. Approximately 2/3 of the registered gaming is online and 1/3 of it is offline gaming with the loyalty card. We now have over 1.6 million registered customers which is well over 30% of all adults in the country.
LGR: How do you incentivize the off-line player to register?
Juha Koponen: The benefits to registration include having the winnings deposited directly into your account. The player is advised that he or she won and the funds are automatically transferred to his or her account. The player does not need to worry about losing the winning ticket, or forgetting to check the numbers. People figure that this service does not cost anything and so why wouldn’t I want to make sure that the millions that I dream of winning end up in my bank account. We also give our registered customers free access to our own TV channel with sports events that cannot be viewed anywhere else. Furthermore, the registered players are given first access to various ticket sales and special promotions. Lots of draws are held where prizes, like tickets to concerts and other events, are given away to registered players. Every week we have a customer draw among the registered players. Just the fact of being registered makes you eligible for all these extra benefits and drawings. And some of the draws are for bigger prizes, like winning a trip for two to the Olympic Games. The only thing you need to do is register for a loyalty card so that you can participate in this draw.
We provide lots of other fun tools for the player to enjoy. For instance, the player may have a lucky number that they like to play. They enter their lucky numbers into their loyalty card account. When they go to their supermarket, they hand the shop assistant their card and instruct him to play the lottery with their lucky numbers.
One thing we do not offer is a bonus for playing more. Loyalty programs in other consumer products sectors are most often designed to directly drive more sales. We first and foremost drive traffic to our online channels and offer good service. Of course, there are also Responsible Gaming tools that function as a simple record to let you know how much you play and other aspects of your playing behavior. All these tools are made available to the registered players, although we do not impose them on the players. They are free to use them or not as they choose. The wonderful thing is, when you give people the freedom to choose, they tend to behave more responsibly. And forcing them, for instance, to use RG tools, does not work well in the long term. Education and communication and making the tools as appealing as possible is the only way to engage the consumer so they choose to use them. It’s about winning their hearts and minds with good service, appealing products, and respect for their intelligence and ability to behave in a mature, sensible way.
LGR: I would think the loyalty program is a good channel to implement new things, launch new products and promotions?
Juha Koponen: Yes, the cutting edge is personalizing the offers. If the player tends to buy the promotions to see a movie instead of the promos to go to sports events, a professional operator shall send promos for movies and not sports. And vice-versa. If the card-holder is more into sports, we shall send content that interests them—inside information about what’s going on with the teams and the players and such. With our TV Channel and other media connections, we have access to large volumes of content that enables us to become a relevant source of information to augment the product or promotions communiqués. Now we are continuously improving that service by customizing the content delivery so it aligns with the specific interests of the player.

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