using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Text;
using System.Windows.Forms;
using System.IO.Ports;
using System.Threading;
namespace TestSerialPort
{
public partial class
frmTESTSerialPort : Form
{
public
frmTESTSerialPort()
{
InitializeComponent();
Control.CheckForIllegalCrossThreadCalls =
false;
}
private
Button button1;
private
TextBox txtSend;
private
TextBox txtReceive;
private Label
label1;
private Label
label2;
///
<summary>
///
必需的设计器变量。
///
</summary>
private
System.ComponentModel.IContainer components = null;
///
<summary>
///
清理所有正在使用的资源。
///
</summary>
/// <param
name="disposing">如果应释放托管资源,为 true;否则为
false。</param>
protected
override void Dispose(bool disposing)
{
if
(disposing && (components != null))
{
components.Dispose();
}
base.Dispose(disposing);
}
#region
Windows 窗体设计器生成的代码
///
<summary>
///
设计器支持所需的方法 - 不要
///
使用代码编辑器修改此方法的内容。
///
</summary>
private void
InitializeComponent()
{
this.button1
= new System.Windows.Forms.Button();
this.txtSend
= new System.Windows.Forms.TextBox();
this.txtReceive = new
System.Windows.Forms.TextBox();