这个方法是从网上获取的现成的信息:具体操作如下:
这里我们在右下绝从上到下显示的窗体是Form4.
namespace test1
{
public
partial class Form4 : Form
{
public Form4()
{
InitializeComponent();
}
public class Win32
{
public const Int32 AW_HOR_POSITIVE = 0x00000001;
public const Int32 AW_HOR_NEGATIVE = 0x00000002;
public const Int32 AW_VER_POSITIVE = 0x00000004;
public const Int32 AW_VER_NEGATIVE = 0x00000008;
public const Int32 AW_CENTER = 0x00000010;
public const Int32 AW_HIDE = 0x00010000;
public const Int32 AW_ACTIVATE = 0x00020000;
public const Int32 AW_SLIDE = 0x00040000;
public const Int32 AW_BLEND = 0x00080000;
[DllImport("user32.dll", CharSet = CharSet.Auto)]
public static extern bool AnimateWindow(
IntPtr hwnd, //
handle to
window
int dwTime, //
duration of
animation
int dwFlags //
animation
type
);
[DllImport("user32.dll", CharSet = CharSet.Auto)]
public static extern bool SetWindowPos(
IntPtr hwnd,
int hWndInsertAfter,
int x,
int y,
int cx,
int cy,
int wFlags
);
}
private void Form4_Load(object sender, EventArgs e)
{
Win32.SetWindowPos(this.Handle, 100,
Screen.PrimaryScreen.Bounds.Width - this.Width,
Screen.PrimaryScreen.Bounds.Height - this.Height - 30, 50, 50,
1);//设置弹出位置
Win32.AnimateWindow(this.Handle, 500,
Win32.AW_VER_NEGATIVE);//设置弹出的动作
this.label1.Text = "以下是我探出的消息!哈哈";// "宽度:" + this.Width;
this.label2.Text = "哈哈,这是我探出的消息内容,嘎嘎,……";// "高度:" +
this.Height;
}
}
}
加载中,请稍候......