//开始界面的绘制
void DrawStart(){
char StartMsg[30]="谨以此游戏献给Magic";
char Msg[100]="梦,已随风远去,心是否不再停留。世界上一切美的东西都象水一样,流动着,就流走了
,停下来.";
char Msg1[100]="就....
没有星星的夜晚,暗淡无光,内心的诉说也变得枯燥无味;过往的岁月竟然
是那样不堪一击。回忆";
char Msg2[100]="往事的点滴,原来人生岁月竟如流水而逝,而我只是一个漂泊的锈迹斑斑的灵魂!!";
RECT rt,srect;
GetClientRect(hAppWnd, &rt);
SelectObject(bufferDC,hbrushWall);
PatBlt(bufferDC,rt.left,rt.top,rt.right,rt.bottom,PATCOPY);
srect.left=rt.left+WALL_WIDTH;
srect.top=rt.top+WALL_HEIGHT;
srect.right=rt.right-WALL_WIDTH;
srect.bottom=rt.bottom-WALL_HEIGHT;
FillRect(bufferDC,&srect,(HBRUSH)(COLOR_WINDOW+1));
//TextOut(bufferDC,400,150,StartMsg,strlen(StartMsg));
TextOut(bufferDC,230,320,Msg,strlen(Msg));
TextOut(bufferDC,180,360,Msg1,strlen(Msg1));
TextOut(bufferDC,180,400,Msg2,strlen(Msg2));
//StartDraw(bufferDC);
BitBlt(windowDC,0,0,g_iClientWidth,g_iClientHeight,bufferDC,0,0,SRCCOPY);
}
//播放音乐
void PlayMid()
{
HWND hWnd;
//hWnd = GetSafeHwnd();
//分配命令字符串缓冲,错误信息储存缓冲,播放的文件名
char szCmdBuf[300],errBuf[60],szfileName[255];
//错误码
MCIERROR mciError;
//初始化设备元素
strcpy(szfileName,"skyblue_rect.mid");
//初始化命令字符串
wsprintf( szCmdBuf,"open %s type sequencer alias
bkMusic",szfileName);
//打开设备
mciError = mciSendString( szCmdBuf, errBuf, sizeof(errBuf),
NULL);
if (mciError == 0)
{//如果打开成功则播放
mciSendString("play bkMusic notify",NULL,0,
hWnd);
//根据播放操作是否成功决定是否关闭设备
if (mciError != 0){
&nbs
