网站1UP近日采访了《模拟人生3》的执行制作人Ben Bell,向他询问了几个1UP社区网友提出的关于《模拟人生3》的问题。
在这次访谈中,透露出一个非常有意思的细节——和前2代一样,《模拟人生3》中也将出现超自然的生物。
超自然的生物是模拟人生系列的一大特色,每一个模拟人生2的资料片都添加了一种新的超自然生物。例如,《模拟人生2》中的外星人,《模拟人生2》中的吸血鬼等。现在确定《模拟人生3》中也会出现这一元素,相信玩家们一定都非常期待。
我们在1UP社区网友中做了问题征集,提出他们在阅读了4月号杂志《Games for Windows: The Official Magazine》中对《模拟人生3》的介绍文章后,想对游戏制作人询问的问题。我们从中挑选了几个最有代表性的,将它们提交给了EA的模拟人生工作室。游戏的执行制作人Ben Bell非常友善的回答了这些问题。EA仍然保留了许多游戏内容没有公布——因为离游戏上市还有一年以上的时间,因此也还有很多因素是不确定的,不过Ben Bell还是提供了一些他所能说的信息。
1UP社区:以前的模拟人生作品中,让我厌烦的元素之一,就是从一处向另一处移动,尤其是当其他的模拟市民挡住路的时候。是不是可以期待,在《模拟人生3》中会有类似《刺客信条》的那种可以将人推开的系统?或者你们有想到其他的主意?
Ben Bell,执行制作人(以下简称BB):《模拟人生3》中提供的是一个广阔的、开放式的社区。这就意味着,模拟市民可以穿越比以往更远的距离。如果你让你的市民去市区,他会走出家门,坐进车里,开到目的地附近,然后再走完剩余的路程。不论在什么地点,你的市民们都会聪明的设置他们的路程,避开可能出现在途中的障碍。为了支持这种智能的路径选择功能,我们制作了新的AI系统,相比以前游戏中的系统,有了长足的进步。我们为《模拟人生3》的AI系统设置了非常多的亮点,相信你到时一定会对模拟市民的高智能感到印象深刻。
1UP社区:从文章中,我了解我们将用一个家庭进行游戏。这是代表我们从头到尾只能操作一个家庭,还是说一次只能操作一个?我们是否需要选择是操作子女,还是父母?没有被选择的市民是否会变成NPC?
BB:当你在进行《模拟人生3》的游戏时,你是以一个家庭来进行的。但是,你也可以在游戏过程中更换所选的家庭。《模拟人生3》的不同点在于,当你使用一个家庭在游戏时,小镇中的其他家庭也在同步智能发展:其他的模拟市民年龄也会增长,会结婚,生小孩,去工作,等等。这就意味着,你身边的整个世界都在同步运转,而这是其他任何游戏都没有表现过的。如果你家庭中的市民搬出去了,你可以选择跟随他们,操作另一个家庭,或者你也可以用本来的家庭继续游戏。
1UP社区:对于培养友谊的系统,是否会有所改变?我个人认为,不断的保持市民和家庭成员、朋友以及邻居的关系实在是模拟人生系列非常累人的一个方面。新作是否会放松标准,降低市民的人际关系随时间而减少的程度?
BB:这是一个非常重要的反馈信息。我们的目的,是希望玩家感觉自己是在操控社交游戏,然后,才获得各种人际关系。
1UP社区:当市民进入泳池后,泳池的梯子是否仍然可以移走?
BB:在《模拟人生3》中,仍然会有许多满足偏僻玩家的乐趣——包括移走泳池的梯子!在全新的开放式社区环境中,任何事都可能发生。我们非常期待看到玩家的参与。
【1UP编辑注:在今年早些时候,在《Games For Windows》杂志的采访中,设计主管Matt Brown曾透露这样的细节:“如果你想要在泳池里溺死你的小人,他是可以察觉到你的想法的。因为这很明显,你把他放进了泳池,却移走了梯子…… 而不同于以往的是,他现在可以从泳池里用爬的出来。”】
1UP社区:我一直非常喜欢《模拟人生》和《模拟人生2》中超自然生物方面的内容。你们是否会继续在《模拟人生3》中添加超自然的生物呢?
BB:模拟人生系列中的超自然元素一直都是粉丝的最爱,当然也是我们工作室内的最爱!我们在《模拟人生3》中添加了一些有趣的惊喜,将让新老玩家都爱不释手。
【1UP编辑注:当然了,并不是每个人都喜欢那些超自然生物的。“对我个人来说,每一个《模拟人生2》中的超自然生物都非常讨厌,” 在《Games For Windows》杂志的封面故事采访中,模拟人生工作室的主管Rod Humble曾笑着这样说,“但是团队却喜欢不断的添加超自然生物来嘲笑我。所以,现在资料片团队正在商量:“我们加入哪种超自然生物可以让Rod抓狂?”因为我是真的、真的,很讨厌这个。”】
英文原文:
We asked 1UP community members to come up with
questions for the developers
of
1UP Community: One of the most annoying issues I had with the previous Sims games was getting from point A to point B -- especially when other Sims were blocking the route. Can I expect to see something like Assassin Creed's nudging system? Have you thought up something else?
Ben Bell, Executive Producer: The Sims 3 is set in a wide open neighborhood. This means that The Sims can traverse much longer distances than ever before. If you tell your Sim to go downtown, he'll walk outside, jump in a car, get out near the destination and then walk the rest of the way. At any point, your Sims can intelligently adjust their path to deal with obstacles that might appear as they travel. The A.I. system that we built to enable this kind of intelligent path finding is significantly advanced over our previous games. We're putting a lot of polish into The Sims 3 A.I. and I think you'll be impressed by their intelligence.
1UP Community: I've read that we will only be able to play one family. Does that mean that we can only play one family ever or one at a time? Will we have to choose between playing offspring or parents? Will the unchosen be turned into NPCs?
BB: When you play The Sims 3, you play as one household. However, you can choose to change the household that you are playing. What's different about The Sims 3 is that when you are playing one household, the other households in your town will develop intelligently: other Sims will age, get married, have children, go to work, et cetera. This means that the world is changing around you and no game will ever feel the same. If one of the Sims in your household moves out, you can choose to follow them and control a different household, or you can continue to play the same household.
1UP Community: Will there be changes to how maintaining friendships will work? I personally believe that keeping up relationships with your family, friends, and neighbors is one of the most grueling aspects of the Sims games. Will the game be more forgiving in how fast your relationships with other Sims deteriorate over time?
BB: This is great feedback. We definitely want you to feel like you are in control of your social game, and therefore all of your relationships.
1UP Community: Will the pool ladder still be removable after someone gets in?
BB: There will still be plenty of ways for devious fans to play in The Sims 3 -- including removing the pool ladder! Anything can happen in this new open neighborhood environment; we can't wait to see what players come up with. [Editor's Note: During GFW's visit to see the game earlier this year, design director Matt Brown dropped this detail: "Though if you do try to drown your Sim in a pool, he can realize what you're trying to do, because it's pretty clear that you've put him in a pool and then taken away the ladder... And now he can just crawl out of the pool, which he couldn't do before."]
1UP Community: The supernatural aspects of TS1 and TS2 have always been some of my favorite game features. Will you continue adding supernatural features in The Sims 3?
BB: The supernatural aspects in The Sims games have always been fan favorites, not to mention favorites within our studio! We're creating some fun surprises new and old fans are going to love in The Sims 3. [Editor's Note: Of course, love of the supernatural isn't unanimous. "I personally absolutely hate everything supernatural in The Sims 2," laughed Sims Studio head Rod Humble during GFW's cover story visit, "but the team loves putting it in by way of mocking. So the expansion pack team now designates, 'What supernatural thing do we put in to piss off Rod?' Because I really, really hate it." ]


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