Domemaster3D Shader for 3ds Max Test
Domemaster3D Shader is a excellent tool to make Stereoscopic panoroma.I test the result in krpano 1.19pr2. Stereoscopic effect is really awesome on my cheap google cardboard.
But I also found some puzlling settings of the dome radius which is explained by Aaron's blog.
Here is the two eye picture rendered in 3ds Max with Domemaster3D plugin.
the above two result is good.here is the result with different dome radius.
It's easy to notice the difference at the top of picture which is the celling light in the model .This cause problem when viewing panorama viewer like this.
Then I do a bit more test with different dome radius .The render seems good with dome radius varying between 50 ~90.
puzzled now ,wondering why this happens.Is it a software bug or i
miss something.I'm glad if someone would